========== ShowFrames ========== Set of filters to overlay frame numbers and timecodes onto a video clip: * `ShowFrameNumber`_ displays the frame number on each frame. * `ShowSMPTE`_ displays SMPTE timecodes. * `ShowTime`_ displays time for the current frame. See the `Examples`_ section for visuals. .. _ShowFrameNumber: ShowFrameNumber --------------- Draws text on every frame indicating what frame number AviSynth sees at that point in the script. This is sometimes useful when writing scripts. If you apply additional filters to the clip, they will treat the text on the frame just as they would treat an image, so the numbers may be distorted by the time you see them. Sometimes this is what you want, as it shows frame blending etc. The frame numbers will be drawn on the left side of the clip for *frame-based, top field first* material; on the right side for *frame-based, bottom field first* material and alternating on the left side and right for *field-based* material, depending whether the field is top or bottom. Much more on the topic of interlaced video on this page: `Interlaced Fieldbased`_. Due to antialiased text rendering, this filter can be a little slow. See the :ref:`ShowFrameNumber examples ` section. .. rubric:: Syntax and Parameters :: ShowFrameNumber (clip, bool "scroll", int "offset", float "x", float "y", string "font", float "size", int "text_color", int "halo_color", float "font_width", float "font_angle", bool "bold", bool "italic", bool "noaa") .. describe:: clip Source clip; all color formats supported. .. describe:: scroll | If *true*, the frame number will be drawn only once on the video and scroll from top to bottom; | If *false*, it will be drawn on one side, stacked vertically as often as it fits. Default: false .. describe:: offset Sets the starting frame number. Default: 0 .. describe:: x, y Text position. Their interpretation corresponds to :doc:`Subtitle's ` *align=4* and the special meaning of -1 is not available. Note that ``x`` and ``y`` must be used together or not at all; if they are present, the ``scroll`` option is ignored. Default: 0.0, 0.0 .. describe:: font Font name; can be the name of any installed Windows font. Default: "Arial" .. describe:: size Height of the text in pixels. Default 24. .. describe:: text_color, halo_color | Colors for font fill and outline respectively. Default is yellow and black. | See :doc:`Subtitle ` and the :doc:`colors <../syntax/syntax_colors>` page for more information on specifying colors. Default: $00FFFFFF, $00000000 .. describe:: font_width | Set character width in logical units, to the nearest 0.125 unit. | See the example section of :doc:`Subtitle ` for an example. Default: 0 (use Windows' default width) .. describe:: font_angle Adjust the baseline angle of text in degrees anti-clockwise to the nearest 0.1 degree. Default: 0.0 (no rotation) .. describe:: bold | Using bold letters or not Default: true on Windows GDI, false otherwise (e.g. in Linux) .. describe:: italic | Using italic letters or not Default: false .. describe:: noaa | Disables antialiasing when drawing the text Default: false .. _ShowSMPTE: ShowSMPTE --------- Displays `SMPTE`_-style timecode labels for the current frame. Format is HH:MM:SS:FF (for example "03:52:39:24" = 3 hours, 52 minutes, 39 seconds and 24 frames). Frame 0 is marked "00:00:00:00", frame 1 is marked "00:00:00:01" and so on – unless an *offset* is applied. Due to antialiased text rendering, this filter can be a little slow. See the :ref:`ShowSMPTE examples ` section. .. note:: With certain exceptions, SMPTE timecode has no concept of fractional frame rates (like 24.5 fps for example). **ShowSMPTE** source clips must have an *integer* framerate (18, 24, 25, 30, 31,...) or a *drop-frame* rate ('29.97' being the most common). Supported drop-frame rates are listed in the :ref:`table below `. If that's not the case an error will be thrown. If the framerate is not integral or drop-frame (let's call it "nonstandard" for short), use `ShowFrameNumber`_ or `ShowTime`_ instead. You may encounter media sources that are almost at a standard framerate, but not quite – perhaps due to an error in processing at some point, or perhaps the source was something like a security camera or a video game console. In this case you should force the clip to the nearest standard framerate with :doc:`AssumeFPS `. .. rubric:: Syntax and Parameters :: ShowSMPTE (clip, float "fps", string "offset", int "offset_f", float "x", float "y", string "font", float "size", int "text_color", int "halo_color", float "font_width", float "font_angle", bool "bold", bool "italic", bool "noaa") .. describe:: clip Source clip; all color formats supported. See boxed note above. .. describe:: fps | Not required, unless the current fps can't be used. | If used, ``fps`` must be either an integer or a standard drop-frame rate as listed in the :ref:`table below `. Default: (clip.Framerate) .. describe:: offset Sets the start time. Format is *HH:MM:SS:FF* (for example "03:52:39:24" - 3 hours, 52 minutes, 39 seconds and 24 frames). .. describe:: offset_f Sets the starting frame number; ignored if ``offset`` is supplied. Default: 0 .. describe:: x, y | Text position. Their interpretation corresponds to :doc:`Subtitle's ` *align=2*. Default: 0.0, 0.0 .. describe:: font Font name; can be the name of any installed Windows font. Default: "Arial" .. describe:: size Height of the text in pixels. Default 24. .. describe:: text_color, halo_color | Colors for font fill and outline respectively. Default is yellow and black. | See :doc:`Subtitle ` and the :doc:`colors <../syntax/syntax_colors>` page for more information on specifying colors. Default: $00FFFFFF, $00000000 .. describe:: font_width | Set character width in logical units, to the nearest 0.125 unit. | See the example section of :doc:`Subtitle ` for an example. Default: 0 (use Windows' default width) .. describe:: font_angle Adjust the baseline angle of text in degrees anti-clockwise to the nearest 0.1 degree. Default: 0.0 (no rotation) .. describe:: bold | Using bold letters or not Default: true on Windows GDI, false otherwise (e.g. in Linux) .. describe:: italic | Using italic letters or not Default: false .. describe:: noaa | Disables antialiasing when drawing the text Default: false Drop-Frame versus Non-Drop-Frame Time Code ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ When television began, it was black-and-white only. At that time NTSC ("American" standard) television ran at 30 frames per second (60 fields per second). When the television engineers added color, they slowed the frame rate by the precise ratio 1000/1001, due to `technical reasons`_. NTSC televisions now run at 30×1000/1001 or approximately 29.97002997 frames per second. This is commonly called "29.97 fps." 29.97 is the *nominal* framerate, a convenient shortcut term for 30×1000/1001. This slight slowing of the framerate complicates the display of timecode. A second of time no longer consists of a whole number of frames. If the timecode readout simply advanced the *seconds* counter every 30 frames, the timecode reading would be slower than clock time by about 3.6 seconds per hour. Timecode displays cannot show "fractional" frames (their whole purpose is to uniquely identify every frame) so they `drop`_ the display of just enough frame numbers to make the displayed timecode correspond to real or clock time. This is done in a prescribed and repeatable fashion: the first two frame numbers of every minute, except for the tenth minute, are dropped, ie:: 00:00:00:00, 00:00:00:01, 00:00:00:02, ..., 00:00:59:29, 00:01:00:02, 00:01:00:03, 00:01:59:29, 00:02:00:02, 00:02:00:03, ..., 00:08:59:29, 00:09:00:02, 00:09:00:03, ..., 00:09:59:29, 00:10:00:00, 00:10:00:01, etc .. _ShowSMPTE-table: **ShowSMPTE** automatically assumes `drop-frame timecode`_ given certain input framerate ranges, as listed in the table below. For example, if the input framerate is > 29.969 and < 29.971 fps, the framerate is assumed to be 30×1000/1001 for time calculation, and drop-frame counting is used. .. table:: :widths: auto +-----------------------------+---------------+--------------+ | Input fps (bounds excluded) | Assumed rate | Nominal rate | +=============================+===============+==============+ | 23.975 – 23.977 | 24×1000/1001 | 23.98 | +-----------------------------+---------------+--------------+ | 29.969 – 29.971 | 30×1000/1001 | 29.97 | +-----------------------------+---------------+--------------+ | 47.951 – 47.953 | 48×1000/1001 | 47.95 | +-----------------------------+---------------+--------------+ | 59.939 – 59.941 | 60×1000/1001 | 59.94 | +-----------------------------+---------------+--------------+ | 119.879 - 119.881 | 120×1000/1001 | 119.88 | +-----------------------------+---------------+--------------+ You may encounter the term "NDF" - this means "*non-drop-frame*." As you would expect, this is used for all the integer framerates. Sometimes though, video running at *drop-frame rates* will have NDF timecode. This is most common for short-form videos of a few minutes' duration at most: some video professionals prefer not to skip frame numbers at all, even though the time display will be off slightly. To get **ShowSMPTE** to show NDF timecode at drop-frame rates, see the :ref:`examples section below `. .. _ShowTime: ShowTime -------- Displays time for the current frame. Format is HH:MM:SS.DDD (for example "03:52:39.800" = 3 hours, 52 minutes, 39 seconds and 800 milliseconds). Due to antialiased text rendering, this filter can be a little slow. See the :ref:`ShowTime examples ` section. .. rubric:: Syntax and Parameters :: ShowTime (clip, int "offset_f", float "x", float "y", string "font", float "size", int "text_color", int "halo_color", float "font_width", float "font_angle", bool "bold", bool "italic", bool "noaa") .. describe:: clip Source clip; all color formats supported. .. describe:: offset_f Sets the starting frame number. Displayed time will be increased by ``offset_f/clip.FrameRate`` seconds. Default: 0 .. describe:: x, y | Text position. Their interpretation corresponds to :doc:`Subtitle's ` *align=2*. Default: 0.0, 0.0 .. describe:: font Font name; can be the name of any installed Windows font. Default: "Arial" .. describe:: size Height of the text in pixels. Default 24. .. describe:: text_color, halo_color | Colors for font fill and outline respectively. Default is yellow and black. | See :doc:`Subtitle ` and the :doc:`colors <../syntax/syntax_colors>` page for more information on specifying colors. Default: $00FFFFFF, $00000000 .. describe:: font_width | Set character width in logical units, to the nearest 0.125 unit. | See the example section of :doc:`Subtitle ` for an example. Default: 0 (use Windows' default width) .. describe:: font_angle Adjust the baseline angle of text in degrees anti-clockwise to the nearest 0.1 degree. Default: 0.0 (no rotation) .. describe:: bold | Using bold letters or not Default: true on Windows GDI, false otherwise (e.g. in Linux) .. describe:: italic | Using italic letters or not Default: false .. describe:: noaa | Disables antialiasing when drawing the text Default: false Examples -------- .. _ShowFrameNumber-examples: .. rubric:: `ShowFrameNumber`_ * Default appearance if source is frame-based: .. list-table:: * - .. figure:: pictures/showframenumber-sintel-4592.jpg :: LSMASHSource("sintel-2048-surround.mp4") ShowFrameNumber() * Draw the frame numbers in red, scrolling from top to bottom, starting with "00009":: # this is always top field first, therefore numbers will be on the left Mpeg2Source("clip.d2v") ShowFrameNumber(scroll=true, offset=9, text_color=$ff0000) .. _ShowSMPTE-examples: .. rubric:: `ShowSMPTE`_ * Default appearance: .. list-table:: * - .. figure:: pictures/showsmpte-sintel-4592.jpg :: LSMASHSource("sintel-2048-surround.mp4") ShowSMPTE() * Change the position:: fontheight=32 ##bottom center ShowSMPTE(size=fontheight) ##top center ShowSMPTE(size=fontheight, y=(fontheight)) ##top left ShowSMPTE(size=fontheight, x=(fontheight*3), y=(fontheight)) ##top right ShowSMPTE(size=fontheight, x=(Width-fontheight*3), y=(fontheight)) .. _ShowSMPTE-ndf: * Showing non-drop-frame timecode at drop-frame rates:: ColorBars() ## (framerate = 29.97) ShowSMPTE(size=24, y=24) ## timecode (top of screen) is DF (drop-frame) C=Last AssumeFPS(30) ## force integer framerate ShowSMPTE() ## timecode (bottom of screen) is NDF AssumeFPS(C) ## fps returned to original return Last ## DF (top) skips frame numbers at frames 1800, 3598, 106094... ## NDF (bottom) does not skip numbers but runs slower than real time ## (frame 106094 = DF "00:59:00:02" == NDF "00:58:56:14") * Using ``offset``, ``x``, ``y``, ``font``, ``size``, and ``text_color`` arguments:: ShowSMPTE(offset="00:00:59:29", x=360, y=576, font="georgia", size=24, text_color=$ff0000) .. _ShowTime-examples: .. rubric:: `ShowTime`_ * Default appearance: .. list-table:: * - .. figure:: pictures/showtime-sintel-4592.jpg :: LSMASHSource("sintel-2048-surround.mp4") ShowTime() Changelog --------- +-----------------+-----------------------------------------------------------------------------+ | Version | Changes | +=================+=============================================================================+ | AviSynth+ 3.7.3 | Add ``bold``, ``italic`` and ``noaa`` | +-----------------+-----------------------------------------------------------------------------+ | AviSynth 2.6.0 || All functions: position (x,y) can be float (previously int) (with 0.125 | | | pixel granularity). | | || ShowSMPTE: added drop-frame for other framerates (other than 30). | +-----------------+-----------------------------------------------------------------------------+ | AviSynth 2.5.8 || Added ShowTime function. | | || Added ``font_width``, ``font_angle`` args. | +-----------------+-----------------------------------------------------------------------------+ | AviSynth 2.5.6 | Added ``offset`` and other options. | +-----------------+-----------------------------------------------------------------------------+ $Date: 2023/11/03 11:15:00 $ .. _Interlaced Fieldbased: http://avisynth.nl/index.php/Interlaced_fieldbased .. _SMPTE: http://en.wikipedia.org/wiki/SMPTE_timecode .. _drop-frame timecode: https://web.archive.org/web/20090206001750/http://teched.vt.edu/GCC/HTML/VirtualTextbook/PDFs/AdobeTutorialsPDFs/Premiere/PremiereTimecode.pdf .. _technical reasons: https://web.archive.org/web/20180810220539/http://documentation.apple.com/en/finalcutpro/usermanual/index.html#chapter=D%26section=6%26tasks=true .. _drop: https://en.wikipedia.org/wiki/SMPTE_timecode#Drop-frame_timecode